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Aaron Delwiche, Ph.D.

Trinity University

Department of Communication, One Trinity Place

San Antonio, Texas 78212-7200

(210) 999-8153

adelwich@trinity.edu

 

EDUCATION

 

2001    University of Washington, Seattle, WA

            Ph.D. in Communications

 

1996    University of Washington, Seattle, WA

            M.A. in Communications

 

1990    University of California at Berkeley, Berkeley, CA

            B.A. in Political Science

 

SELECTED PUBLICATIONS

 

Delwiche, A. (In press). “From The Green Berets to America’s Army: Video-games as a vehicle for political propaganda.” Accepted for publication in Gaming Culture and Social Life. Scheduled for publication in 2006 by McFarland Press.

 

Delwiche, A. (2006) "The relationship between global media use and cosmopolitan orientation among Hong Kong adolescents," Journal of International Communication, 12(1).

 

Delwiche, A. (2006). “Massively multiplayer online games (MMOs) in the new media classroom." Journal of Educational Technology and Society, 9(3) 160-172.

 

Delwiche, A., Gersch, B., and S. Williams-Rautiola (2006) “Production/graphics.” In W. Christ (ed.), Assessing Media Education. Mahwah, NJ: Lawrence Erlbaum Associates.

 

Delwiche, A. (2005). “Agenda-setting, opinion leadership, and the world of web logs.” First Monday, 10(12) (December 2005).

 

Delwiche, A. (2004) “Digital dilemmas: Ethical issues for online media professionals” (Book Review). Mass Communication & Society, 7(4): 521-522.

 

Delwiche, A. (2004) “Trigger Happy: Videogames and the Entertainment Revolution” (Book Review). Resource Center for Cyberculture Studies, January 2004. Available online: http://www.com.washington.edu/rccs/.

     

SELECTED PRESENTATIONS

 

Delwiche, A. (2006). “Interaction, identification, immersion, and engagement: An analytical framework for decoding video-games.” 92nd Annual Convention of the National Communication Association. San Antonio. November 16.

 

Delwiche, A. (2006). “Steal this avatar: Civil disobedience and the digital revolution.” Keynote address to the Regional Conference of the New Media Consortium. San Antonio. November 8.

 

Delwiche, A. (2005). “Building the global metaverse.” Presentation to State of Play III: Social Revolutions. New York City. October 6-8.

 

Delwiche, A. (2005). “Identity in the metaverse.” Presentation to State of Play III: Social Revolutions. New York City. October 6-8.

 

Delwiche, A. (2005). “Using popular culture to reach our students.” Presentation at the Association for Education in Journalism and Mass Communication (AEJMC). San Antonio, Texas. August 12.

 

Delwiche, A. (2005). “Why video-games matter.” Presentation to the Advanced Student Technology Program (ASTP). Middlebury University. Middlebury, Vermont. July 25.

 

Delwiche, A. and S. Williams-Rautiola (2005). “Developing production outcomes.” Presentation to the Broadcast Education Association. Las Vegas, Nevada. April 21-23.

 

Delwiche, A. (2005). “Technology or tragedy: The benefits and disadvantages of wired classrooms.” Presentation to the Midwinter Conference of the Association for Education in Journalism and Mass Communication. Kennesaw, Georgia. February 12.

 

Delwiche. A. (2004). “Cyberpunk humanism: Smuggling theory into the new media classroom.” Presentation to the Broadcast Education Association. Las Vegas. April 16-18.

                       

Delwiche, A. (2004). “Active avatars: Political activism in multiplayer games.” Presentation to the National Communication Association. Chicago. November 11-14.         

 

Delwiche, A. (2004). “Virtual world identity: A case study from Thailand.” Presentation to State of Play II: Reloaded. New York City. October 28-31.

 

Delwiche, A. (2004). “Agenda setting, opinion leadership, and the world of web logs.” Presentation to the International Communication Association. New Orleans. May 27-31.

 

Delwiche, A. & Ananthanarayanan, V. (2004). “Pedagogical value of Powerpoint.” Presentation to Educause Southwest Regional Conference. Dallas. February 25.

 

Delwiche, A. (2003). “MMORPG’s in the college classroom.” Presentation to State of Play: Law, Games, and Virtual Worlds. New York Law School. November 13-15.

 

Delwiche, A. (2003). “Reconstructing the agenda in the world of do-it-yourself journalism.” Presentation to Association of Internet Researchers. Toronto. October 16-19.      

 

Delwiche, A. (2001). “The future of interactive television.” Streaming Media Alliance. Hong Kong. June 21.

 

Delwiche, A. (2001). “Web usability – Beyond the buzzwords.” Delivered keynote speech and dinner workshop at IQPC Conference on Content Management. Singapore. July 2-5.

 

 

SELECTED EXPERIENCE

 

 

   2006 - Present  Metaversatility, Inc., San Antonio, TX

                             Co-founder, strategy and communication. Cofounder of a virtual world development company that fosters community, entertainment, education and commerce in online spaces.

 

   2003 - Present  Trinity University, Department of Communication, San Antonio, TX

                             Assistant professor. Responsible for teaching courses on new media, film studies, media interpretation and criticism, persuasive communication, and video-game design and criticism.

   2002 – 2003      University of Washington, Department of Communication, Seattle, WA

                        Visiting lecturer.

 

2002                  Ogilvy Interactive, Hong Kong

                          Executive producer. Supervised interdisciplinary team of designers, copywriters, programmers and interface specialists. Organized pitches and customer outreach training sessions.

                         

2000 – 2002      Lemon (Asia) Ltd., Hong Kong

                          Director of interface development. As a department head within one of Hong Kong's leading web design agencies, managed team of information architects, usability specialists and front-end programmers. Supervised research and development of emerging communication tools.