Aaron
Delwiche, Ph.D. Department
of Communication, San Antonio, Texas 78212-7200 (210) 999-8153 adelwich@trinity.edu EDUCATION
2001 Ph.D. in Communications 1996 M.A. in Communications 1990 B.A. in Political Science SELECTED PUBLICATIONS
Delwiche, A. (In
press). “From The Green Berets to America’s Army: Video-games as
a vehicle for political propaganda.” Accepted for publication in Gaming Culture
and Social Life. Scheduled for publication in 2006 by McFarland Press. Delwiche, A. (2006) "The relationship between
global media use and cosmopolitan orientation among Hong Kong adolescents,"
Journal of International Communication,
12(1). Delwiche, A. (2006). “Massively multiplayer online
games (MMOs) in the new media classroom." Journal of Educational Technology and Society, 9(3) 160-172. Delwiche, A., Gersch, B., and S. Williams-Rautiola (2006)
“Production/graphics.” In W. Christ (ed.), Assessing
Media Education. Delwiche, A. (2005). “Agenda-setting,
opinion leadership, and the world of web logs.” First Monday, 10(12)
(December 2005). Delwiche, A. (2004) “Digital dilemmas: Ethical issues for online media
professionals” (Book Review). Mass
Communication & Society, 7(4):
521-522. Delwiche, A. (2004) “Trigger
Happy: Videogames and the Entertainment Revolution” (Book Review). SELECTED
PRESENTATIONS Delwiche, A. (2006).
“Interaction, identification, immersion, and engagement: An analytical
framework for decoding video-games.” 92nd Annual Convention of the
National Communication Association. Delwiche, A. (2006). “Steal
this avatar: Civil disobedience and the digital revolution.” Keynote address to
the Regional Conference of the New Media Consortium. Delwiche, A. (2005). “Building
the global metaverse.” Presentation to State of Play III: Social Revolutions. Delwiche, A. (2005). “Identity
in the metaverse.” Presentation to State of Play III: Social Revolutions. Delwiche, A. (2005). “Using popular culture to reach
our students.” Presentation at the Association for Education in Journalism and Mass
Communication (AEJMC). Delwiche, A. (2005). “Why video-games matter.”
Presentation to the Advanced Student Technology Program (ASTP). Delwiche, A. and S.
Williams-Rautiola (2005). “Developing production outcomes.” Presentation to the
Broadcast Education Association. Delwiche, A. (2005).
“Technology or tragedy: The benefits and disadvantages of wired classrooms.”
Presentation to the Midwinter Conference of the Association for Education in
Journalism and Mass Communication. Delwiche. A. (2004).
“Cyberpunk humanism: Smuggling theory into the new media classroom.”
Presentation to the Broadcast Education Association. Delwiche, A. (2004). “Active
avatars: Political activism in multiplayer games.” Presentation to the National
Communication Association. Delwiche, A. (2004). “Virtual
world identity: A case study from Delwiche, A. (2004). “Agenda
setting, opinion leadership, and the world of web logs.” Presentation to the
International Communication Association. Delwiche, A. &
Ananthanarayanan, V. (2004). “Pedagogical value of Powerpoint.” Presentation to
Educause Southwest Regional Conference. Delwiche, A. (2003). “MMORPG’s
in the college classroom.” Presentation to State of Delwiche, A. (2003). “Reconstructing the agenda in the world of
do-it-yourself journalism.” Presentation to Association of Internet
Researchers. Delwiche,
A. (2001). “The future of interactive television.” Streaming Media Delwiche, A. (2001). “Web usability – Beyond the buzzwords.” Delivered
keynote speech and dinner workshop at IQPC Conference on Content Management. SELECTED EXPERIENCE
2006 - Present Co-founder, strategy and communication. Cofounder of a 2003 - Present Assistant professor. Responsible for teaching courses on new media, film studies, media interpretation and criticism, persuasive communication, and video-game design and criticism. 2002 – 2003 University of Visiting lecturer. 2002 Ogilvy
Interactive, Executive producer. Supervised interdisciplinary team of designers,
copywriters, programmers and interface specialists. Organized pitches and
customer outreach training sessions. 2000 –
2002 Lemon (Asia) Ltd., Director of interface development. As a department head within one
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