Games-related Syllabi on the Web

This page indexes games-related syllabi that can be found on the world-wide web. Educators are also encouraged to consult the curriculum framework published by the International Game Developers Association in February 2003.

The design for this page is based on the useful list of cyberculture courses that is maintained by the Resource Center for Cyberculture Studies. If you know of a site or syllabus that should be included, please contact Aaron Delwiche at: adelwich@trinity.edu.

[Spring 2005]
Computer game culture
T. L. Taylor, IT University of Copenhagen
Computer game programming
Jim Parker, University of Calgary
Digital game based learning
Katrin Becker, University of Calgary
Digital games
Beth Kolko, University of Washington
Game analysis and critique (Microsoft Word document)
Edward Castranova, Indiana University
Game design: Go East
Mikael Jakobsson, Malmö University
Games for the web
Aaron Delwiche, Trinity University
Theory and Practice of Interactive Entertainment
Elena Bertozzi, Indiana University
The videogame industry (Microsoft Word document)
Edward Castranova, Indiana University
Video games as tools for educators (Microsoft Word document)
Brock Dubbels, University of Minnesota
 
[Fall 2004]
Artificial intelligence and game programming
Hector Muņoz-Avila, Lehigh University
Exploratory learning through educational simulation and games
Bernie Dodge, San Diego State University
Game design as a cultural practice
Janet Murray, Georgia Institute of Technology
Massively multiplayer online games
Douglas Thomas, University of Southern California
 
[Spring 2004]
Building virtual worlds
Bary Pollack & Susan Gold, Sierra Nevada College
Concepts in gaming
Mary Flanagan, Department of Film and Media Studies, Hunter College
Games for the web
Aaron Delwiche, Communication, Trinity University (TX)
 
[Fall 2003]
Computer games people play
Natalie Bookchin, Art, California Institute of the Arts
Digital game development
Drew Davidson, Communication, Indiana University of Pennsylvania
Video game design and programming
Chris Shaw, College of Computing, Georgia Institute of Technology
 
[Spring 2003]
Culture and design of video games
David Thomas, College of Arts and Media, University of Colorado
History of computer game design
Henry Lowood, Curator for History of Science and Technology, Stanford University
Play and technology
Christian Sandvig, Speech Communication, University of Illinois
 
[Twentieth Century]
Electronic game programming (Fall 1998)
Jessica Hodgins & Amy Bruckman, College of Computing, Georgia Institute of Technology
Video game design and programming (Spring 1999)
Jessica Hodgins & Amy Bruckman, College of Computing, Georgia Institute of Technology