This page indexes games-related syllabi that
can be found on the world-wide web. Educators are also encouraged
to consult the curriculum
framework published by the International Game Developers Association
in February 2003.
The design for
this page is based on the useful list of
cyberculture courses that is maintained by the Resource
Center for Cyberculture Studies. If you know of a site or syllabus that
should be included, please contact Aaron Delwiche at: adelwich@trinity.edu.
[Spring 2005]
|
 |
Computer
game culture
T. L. Taylor, IT University
of Copenhagen |
 |
Computer
game programming
Jim Parker, University of Calgary |
 |
Digital game based learning
Katrin Becker, University of Calgary |
 |
Digital
games
Beth Kolko, University
of Washington |
 |
Game
analysis and critique (Microsoft
Word document)
Edward Castranova, Indiana
University |
 |
Game
design: Go East
Mikael Jakobsson, Malmö University |
 |
Games
for the web
Aaron Delwiche, Trinity University |
 |
Theory and Practice of Interactive Entertainment
Elena Bertozzi, Indiana University |
 |
The
videogame industry (Microsoft
Word document)
Edward Castranova, Indiana University |
 |
Video
games as tools for educators (Microsoft
Word document)
Brock Dubbels, University of
Minnesota |
 |
| |
[Fall 2004]
|
 |
Artificial intelligence and game programming
Hector Muņoz-Avila, Lehigh University |
 |
Exploratory learning through educational simulation and games
Bernie Dodge, San Diego State University |
 |
Game
design as a cultural practice
Janet Murray, Georgia Institute
of Technology |
 |
Massively
multiplayer online games
Douglas Thomas, University
of Southern California |
 |
| |
[Spring 2004]
|
 |
Building virtual worlds
Bary Pollack & Susan Gold, Sierra Nevada College |
 |
Concepts
in gaming
Mary Flanagan, Department
of Film and Media Studies, Hunter College |
 |
Games
for the web
Aaron Delwiche, Communication,
Trinity University (TX) |
| |
[Fall 2003]
|
 |
Computer games people play
Natalie Bookchin, Art, California
Institute of the Arts |
 |
Digital game development
Drew Davidson, Communication, Indiana
University of Pennsylvania |
 |
Video game design and programming
Chris Shaw, College of Computing, Georgia
Institute of Technology |
| |
[Spring 2003]
|
 |
Culture and design of video games
David Thomas, College of Arts and
Media, University of Colorado
|
 |
History of computer game design
Henry Lowood, Curator for History of Science and Technology, Stanford University
|
 |
Play
and technology
Christian Sandvig, Speech Communication,
University of Illinois |
| |
[Twentieth Century]
|
 |
Electronic
game programming (Fall 1998)
Jessica Hodgins & Amy Bruckman,
College of Computing, Georgia Institute of Technology
|
 |
Video game design and programming (Spring 1999)
Jessica Hodgins & Amy Bruckman,
College of Computing, Georgia Institute of Technology |
| |