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Spring 2006 - Courses Offered:
- COMM 1110: Publication Production
- COMM 1120: KRTU Host/Trainee
- COMM 1131: TigerTV Production
- COMM 1160: KRTU Underwriting and Development
- COMM 1301: Mass Media
- COMM 1302: Introduction to Film Studies
- COMM 2302: Media Interpretation and Criticism
- COMM 3303: Media Audiences
- COMM 3322: International Communication
- COMM 3324: Ethics and the Mass Media
- COMM 3325: Special Topics in Communication Media: Women and Media
- COMM 3325: Special Topics in Communication Media: Violence, Sex, and Media Effects
- COMM 3325: Special Topics in Communication Media: Alternative Media
- COMM 3340: Media Writing: Public Relations Writing
- COMM 3340: Media Writing: News Writing
- COMM 3344: Interactive Multimedia Communication: Games for the Web
- COMM 3361: Principles of Advertising
- COMM 3362: Media Law and Policy
- COMM 4390: Directed Studies in Communication
- COMM 4395: Communication Capstone Seminar
Spring 2006 - Special Course Descriptions:
COMM 1160: KRTU Underwriting and Development (Matt Fleeger)
Introductory course with an emphasis on public radio underwriting and development philosophy. Students gain real world experience in underwriting, event planning, research and membership activities at radio station KRTU.
COMM 1131: TigerTV Production (James Bynum)
TigerTV Production is one of the internal, pass-fail apprenticeships of the Department of Communication, providing opportunities for praxis - the practical application or exercise of television. No prior experience with television equipment is required. Programs include all aspects of multicamera studio production and introduces students to program directing and producing.
COMM 3325-1: Women and Media (Beate Gersch)
In this course we will look at three areas concerning women’s relationship with the media: representation, audiences, and media professions. Through different feminist perspectives we will explore issues, concerns, and pleasures of women and girls in their interaction with various types of media (e.g., TV, magazines, advertising, etc.). We will analyze a number of different media texts, look at the state of women in the media industry, and seek to understand how and why female audiences engage with the media.
COMM 3325-2: Violence, Sex & Media Effects (William Christ)
What effect do media have on people and institutions? The purpose of this course is to lead people to an understanding of the nature and scope of media effects on both their public and personal life.
COMM 3325-3: Alternative Media (Robert Huesca)
Alternative media are defined most broadly as those media practices falling outside the mainstreams of market-driven communication. They include a wide-range of practices including public access television, pirate radio, even graffiti. The course will introduce historical and conceptual frameworks for thinking about "alternative media," will examine numerous exemplars, and will provide hands-on experience through specific alternative media projects.
COMM 3340-1: Public Relations Writing (Sammye Johnson)
Involves analysis and discussion of materials produced by public relations practitioners, with numerous assignments designed to develop the professional writing skills expected of PR practitioners. Emphasis is on the different approaches and techniques required for various audiences and media, culminating in an individual media kit for a specific client.
COMM 3340-2: News Writing (Harry W. Haines)
This course introduces students to news reporting, interviewing, writing, and editing of news stories. The course focuses on the writing of news narratives for print and broadcast outlets. Students are encouraged to start following local and national news coverage (both print and broadcast) in order to build our collective understanding of the current news agenda. Prerequisite: COMM 2302 or consent of instructor.
COMM 3344-1: Games for the Web (Aaron Delwiche)
In this course, we will explore the behaviors, cultural practices and motivations of people who play massively multiplayer online games. Along the way, we will investigate, design and critically analyze a variety of games. In addition to exploring game mechanics, game design principles and video-game aesthetics, we will investigate sociological and psychological dimensions of virtual worlds as well as social controversies surrounding game violence and gender representations.