e-Education:  The Shocking Future

Bob Jensen at Trinity University

Table of Contents

Overview of The Future of Higher Education
Introductory Quotations
Long-Term Future of Education and Education Technologies
(including grid computing, Blogging, Podcasting, and video games
Computing, 2016: What Won’t Be Possible?
Motivations for Distance Education and Enrollment Data  
2004 and 2007 Updates on the Quality and Extent of Distance Education in the United States
Models for Distributed/Distance Education
Classroom and Building Design --- http://www.trinity.edu/rjensen/000aaa/thetools.htm#Design 
Comparative Advantages of Colleges and Universities
Corporations and Universities Sign Partnership Pacts
Corporations Sign Pacts With Professors Affiliated With Prestige Universities
Universities Partner With Each Other
Degree and Certificate Programs Online
Shared Open Courseware (OCW) from Around the World:
OKI, MIT, Rice, and Other Sharing Universities
Technology Aids for the Handicapped and Learning Challenged  
University of California's XLab  
A Crystal Ball Look Into the Future (including Concept Knowledge)
Babson College's experiments with "Tailor-Made Degrees" 
A Cloudy Crystal Ball
Distance Education Magazines and Journals  http://www.trinity.edu/rjensen/crossborder.htm#Resources 
The term "electroThenic portfolio," or "ePortfolio," is on everyone's lips. What does this mean?
http://www.trinity.edu/rjensen/assess.htm#ElectronicPortfolio
Is your distance site operating within the law in terms of access by disabled students?
Schools must demonstrate progress toward compliance.
Bob Jensen's threads on blogs and listservs are at http://www.trinity.edu/rjensen/ListservRoles.htm

 

Introductory Quotations

From Hapless to Helped
"autodidacts disadvantaged by distance" (Don't you love love alliteration as a memory aid?)  In the quotations below, contrast and compare the impact of the interactive Internet and ebullient email on evolving education from 1858 versus 2001.  

The Year 1858

When the University of London instituted correspondence courses in 1858, the first university to do so, its students (typically expatriates in what were then the colonies of Australia, Canada, India, New Zealand, and South Africa), discovered the programme by word of mouth and wrote the university to enrol.  the university then despatched, by post-and-boat, what today we would call the course outline, a set of previous examination papers and a list of places around the world where examinations were conducted.  It left any "learning" to the hapless student, who sat the examination whenever he or she felt ready:  a truly "flexible" schedule!  this was the first generation of distance education (Tabsall and Ryan, 1999):  "independent" learning for highly motivated and resourceful autodidacts disadvantaged by distance. (Page 71)
Yoni Ryan who wrote Chapter 5 of
The Changing Faces of Virtual Education --- http://www.col.org/virtualed/ 
Dr. Glen Farrell, Study Team Leader and Editor
The Commonwealth of Learning

 


The Year 2007

Classroom of the Future Is Virtually Anywhere
The university classroom of the future is in Janet Duck’s dining room on East Chocolate Avenue here. There is no blackboard and no lectern, and, most glaringly, no students. Dr. Duck teaches her classes in Pennsylvania State University’s master’s program in business administration by sitting for several hours each day in jeans and shag-lined slippers at her dining table, which in soccer mom fashion is cluttered with crayon sketches by her 6-year-old Elijah and shoulder pads for her 9-year-old Olivia’s Halloween costume. In this homespun setting, the spirited Dr. Duck pecks at a Toshiba laptop and posts lesson content, readings and questions for her two courses on “managing human resources” that touch on topics like performance evaluations and recruitment. The instructional software allows her 54 students to log on from almost anywhere at any time and post remarkably extended responses, the equivalent of a blog about the course. Recently, the class exchanged hard-earned experiences about how managers deal with lackluster workers . . . It’s instructive for a skeptic to talk to Dr. Duck’s students — online, of course. They point out that online postings are more reasoned and detailed than off-the-cuff classroom observations. Students learn as much from one another’s postings, informed by the real business world, as they do from instructors, they say. And Kevin Krull, a technology executive, pointed out that introverts reluctant to speak up in class can strut their stuff.
Joseph Berger, "Classroom of the Future Is Virtually Anywhere," The New York Times, October 31, 2007 --- http://www.nytimes.com/2007/10/31/education/31education.html?_r=1&oref=slogin

Bob Jensen's threads on distance education and training alternatives are at http://www.trinity.edu/rjensen/Crossborder.htm

Jensen Comment
There's not much new in the above article. Both online and major onsite universities have been teaching like this for years. Most notably all-canpus award winning Amy Dunbar has been teaching graduate tax courses from her home at the University of Connecticut. Denny Beresford has been teaching graduate accounting courses at the University of Georgia online for years. A quotation from Amy Dinbar is shown below:

The Year 2001

The combination of asynchronous and synchronous materials in the WebCT environment worked well for my students. I felt closer to my students than I did in a live class. When I loaded AIM and saw my students online, I felt connected to them. Each student had an online persona that blossomed over the semester. The use of emotions in AIM helped us create bantering communication, which contributed to a less stressful learning environment. 

At then end of the six-week course, I was tired, but I was equally tired at the end of the live six-week course last summer. I don’t think the online environment made my life easier, but it made it more fun. The students appreciated the flexibility, and they liked not having to drive to downtown Hartford for classes. Although many of my students would have preferred a live class, they performed well in this online class. I did not attempt to statistically compare their performance with my past live classes, but the exam distributions appear similar to past classes. I was happy with the overall class performance. 

One student concluded, “Just reading the material without having anyone explain it to you makes it more difficult to understand at first (at least for me). I waffled between wanting online and in person teaching … . Ultimately I chose online because this way we can do it at our own pace and we always have the ability to go back to where we might not have understood and do it over.” 

Thus, flexibility appears to outweigh what to the student appears to be an easier way to learn.
From "Genesis of an Online Course" by Amy Dunbar Amy Dunbar, August 1, 2001 
www.sba.uconn.edu/users/adunbar/genesis_of_an_online_course.pdf 

A free audio download of a presentation by Amy Dunbar is available at http://www.cs.trinity.edu/~rjensen/002cpe/02start.htm#2002 


Online you get to know your students' minds, not just their faces.
Harasim, L., Hiltz, S.R., Teles, L., and Turoff, M. (1995). Learning Networks: A Field Guide to Teaching and Learning Online. Cambridge, MA: MIT Press. 
As quoted at http://www.vpaa.uillinois.edu/tid/report/tid_report.html 


LARSON: You can't get further from MIT than Singapore. Singapore from here is this way [points straight down]. We use Internet2 for connectivity. There's no statistical difference in performance between distance learners and classroom learners. And when there is a difference, it favors the distance learners
"Lessons e-Learned Q&A with Richard Larson from MIT," Technology Review, July 31, 2001 --- http://www.techreview.com/web/leo/leo073101.asp


For those of you who think distance education is going downhill, think again.  The number of students switching from traditional brick-and- mortar classrooms to full-time virtual schools in Colorado has soared over the past five years…

"Online Ed Puts Schools in a Bind:  Districts Lose Students, Funding," by Karen Rouse, Denver Post, December 2, 2004 --- http://www.denverpost.com/Stories/0,1413,36%257E53%257E2522702,00.html 

The number of students switching from traditional brick-and- mortar classrooms to full-time virtual schools in Colorado has soared over the past five years.

During the 2000-01 school year, the state spent $1.08 million to educate 166 full-time cyberschool students, according to the Colorado Department of Education. This year, the state projects spending $23.9 million to educate 4,237 students in kindergarten through 12th grade, state figures show.

And those figures - which do not include students who are taking one or two online courses to supplement their classroom education - are making officials in the state's smallest districts jittery.

Students who leave physical public schools for online schools take their share of state funding with them.

"If I lose two kids, that's $20,000 walking out the door," said Dave Grosche, superintendent of the Edison 54JT School District.

Continued in the article

Update in 2005

Distant distance education
Ms. Salin is part of a new wave of outsourcing to India: the tutoring of American students. Twice a week for a month now, Ms. Salin, who grew up speaking the Indian language Malayalam at home, has been tutoring Daniela in English grammar, comprehension and writing. Using a simulated whiteboard on their computers, connected by the Internet, and a copy of Daniela's textbook in front of her, she guides the teenager through the intricacies of nouns, adjectives and verbs.
Saritha Rai, "A Tutor Half a World Away, but as Close as a Keyboard," The New York Times, September 7, 2005 --- http://www.nytimes.com/2005/09/07/education/07tutor.html?adxnnl=1&adxnnlx=1126191549-1Ydu+7CY89CpuVeaJbJ4XA

The Blackboard:  A tribute to a long-standing but fading teaching and learning tool
From the Museum of History and Science at Oxford University
Bye Bye Blackboard: From Einstein and others
--- http://www.mhs.ox.ac.uk/blackboard/
Bob Jensen's threads on the tools of education technology are at http://www.trinity.edu/rjensen/000aaa/thetools.htm

Update 2008

Question
How can you best publish books, including multimedia and user interactive books, on the Web?
Note that interactive books may have quizzes and examinations where answers are sent back for grading.

My Answers --- http://www.trinity.edu/rjensen/000aaa/thetools.htm

 



Long-Term Future of Education 
and Education Technologies


John Seely Brown was a computer enthusiast since before most people knew what personal computers were. His work as former director of the Xerox Corporation’s famed Palo Alto Research Center landed him in the computer Industry Hall of Fame. Jeffrey R. Young sat down with Mr. Brown at a recent event celebrating the history of NSFNet, a precursor of today’s Internet, and recorded this podcast interview, in which he talks about how computer networks — and now Web 2.0 —
From the Chronicle of Higher Education, December 12, 2007 --- http://chronicle.com/wiredcampus/index.php?id=2605&utm_source=wc&utm_medium=en
John Seely Brown was a keynote speaker at the conference and video archives are available at http://www.nsfnet-legacy.org/archive.php


"The 10 Emerging Technologies of 2008:  Technology Review presents its annual list of the 10 most exciting technologies," MIT's Technology Review, March/April 2008 --- http://www.technologyreview.com/Infotech/20249/?nlid=882
They're listed at http://www.technologyreview.com/specialreports/specialreport.aspx?id=25

Past 10 Emerging Technologies:
2007 | 2006 | 2005 | 2004 | 2003 | 2001


"Which Technologies Will Shape Education in 2008?" by Dave Nagel, T.H.E. Journal, February 2008 --- http://www.thejournal.com/articles/21972

Mobile broadband, collaborative Web technologies, and mashups will all significantly impact education over the next five years, along with "grassroots" video, collective intelligence, and "social operating systems." This according to a new report released last week by the New Media Consortium and the Educause Learning Initiative, the 2008 Horizon Report.

The report focuses on the six key technology areas that the researchers identified as likely to have a major impact on "the choices of learning-focused organizations within the next five years," broken down into the technologies that will have an impact in the near term, those that are in the early stages of adoption, and those that are a bit further out on the horizon.

In the near term--that is, in the timeframe of about a year or less--the technologies that will have a significant impact on education include grassroots video and collaborative Web technologies. Grassroots video is, simply, user-generated video created on inexpensive consumer electronics devices and edited and encoded using free or inexpensive consumer- or prosumer-grade NLEs. Internet-based services supporting the sharing of these videos have allowed institutions to mingle their content with consumer content and "will fuel rapid growth among learning-focused organizations who want their content to be where the viewers are," according to the report. The second near-term trend, collaborative Web technology, is already in wide use in education at all levels. The complete report (see link below) provides further details.

In the mid-term, mobile broadband and data mashups will make their mark on education. Mashups, according to the report, will largely impact the way education institutions represent information. "While most current examples are focused on the integration of maps with a variety of data," the report said, "it is not difficult to picture broad educational and scholarly applications for mashups." Mobile broadband too is in the early stages of adoption for educational purposes, from project-based learning activities to virtual field trips.

Further down the road, according to the report, come "collective intelligence" and "social operating systems." Collective intelligence includes wikis and community tagging. A social operating system is "the essential ingredient of next generation social networking" and "will support whole new categories of applications that weave through the implicit connections and clues we leave everywhere as we go about our lives, and use them to organize our work and our thinking around the people we know," according to the report. The time to adoption for these last two will be four to five years, the report said.

Continued in article

Bob Jensen's threads on education technologies are at http://www.trinity.edu/rjensen/000aaa/0000start.htm 


New Media Consortium (NMC) is an "international 501(c)3 not-for-profit consortium of nearly 200 leading colleges, universities, museums, corporations, and other learning-focused organizations dedicated to the exploration and use of new media and new technologies." For more information, go to http://www.nmc.org/

"2008 HORIZON REPORT ON EMERGING TECHNOLOGIES," New Media Consortium, 2008 --- http://www.nmc.org/pdf/2008-Horizon-Report.pdf

The annual Horizon Report describes the continuing work of the New Media Consortium (NMC)’s Horizon Project, a five-year qualitative research effort that seeks to identify and describe emerging technologies likely to have a large impact on teaching, learning, or creative expression within learning-focused organizations. The 2008 Horizon Report, the fifth in this annual series, is produced as a collaboration between the NMC and the EDUCAUSE Learning Initiative (ELI), an EDUCAUSE program.

The main sections of the report describe six emerging technologies or practices that will likely enter mainstream use in learning-focused organizations within three adoption horizons over the next one to five years. Also highlighted are a set of challenges and trends that will influence our choices in the same time frames. The project draws on an ongoing primary research effort that has distilled the viewpoints of more than 175 Advisory Board members in the fields of business, industry, and education into the six topics presented here; drawn on an extensive array of published resources, current research, and practice; and made extensive use of the expertise of the NMC and ELI communities. (The precise research methodology is detailed in the final section.) Many of the examples under each area feature the innovative work of NMC and ELI member institutions.

The format of the Horizon Report reflects the focus of the Horizon Project, which centers on the applications of emerging technologies to teaching, learning, and creative expression. Each topic opens with an overview to introduce the concept or technology involved and follows with a discussion of the particular relevance of the topic to education or creativity. Examples of how the technology is being—or could be—applied to those activities are given. Each description is followed by an annotated list of additional examples and readings which expand on the discussion in the Report, as well as a link to the list of tagged resources collected by the Advisory Board and other interested parties during the process of researching the topic areas.

EXECUTIVE SUMMARY

Key Emerging Technologies

The technologies featured in the 2008 Horizon Report are placed along three adoption horizons that represent what the Advisory Board considers likely timeframes for their entrance into mainstream use for teaching, learning, or creative applications. The first adoption horizon assumes the likelihood of entry within the next year; the second, within two to three years; and the third, within four to five years. The two technologies placed on the first adoption horizon in this edition, grassroots video and collaboration webs, are already in use on many campuses. Examples of these are not difficult to find. Applications of mobile broadband and data mashups, both on the mid-term horizon, are evident in organizations at the leading edge of technology adoption, and are beginning to appear at many institutions. Educational uses of the two topics on the far-term horizon, collective intelligence and social operating systems, are understandably rarer; however, there are examples in the worlds of commerce, industry and entertainment that hint at coming use in academia within four to five years.

Each profiled technology is described in detail in the body of the report, including a discussion of what it is and why it is relevant to teaching, learning, and creative expression. Specific examples are listed there for each of the six topics, consistent with the level of adoption at the time the report was written (December 2007). Taken as a set, our research indicates that all six of these technologies will significantly impact the choices of learning-focused organizations within the next five years.

Grassroots Video.
Virtually anyone can capture, edit, and share short video clips, using inexpensive equipment (such as a cell phone) and free or nearly free software. Video sharin sites continue to grow at some of the most prodigious rates on the Internet; it is very common now to find news clips, tutorials, and informative videos listed alongside the music videos and the
raft of personal content that dominated these sites when they first appeared. What used to be difficult and expensive, and often required special servers and content distribution networks, now has become something anyone can do easily for almost nothing. Hosting services handle encoding, infrastructure, searching, and more, leaving only the content for the producer to worry about. Custom branding has allowed institutions to even have their own special presence within these networks, and will fuel rapid growth among learning-focused organizations who want their content to be where the viewers are.

Collaboration Webs.
Collaboration no longer calls for expensive equipment and specialized expertise. The newest tools for collaborative work are small, flexible, and free, and require no installation. Colleagues simply open their web browsers and they are able to edit group documents, hold online meetings, swap information and data, and collaborate in any number of ways without ever leaving their desks. Open programming interfaces allow users to author tools that they need and easily tailor them to their requirements, then share them with others.

Mobile Broadband.
Each year, more than a billion new mobile devices are manufactured1— or a new phone for every six people on the planet. In this market, innovation is unfolding at an unprecedented pace. Capabilities are increasing rapidly, and prices are becoming ever more affordable. Indeed, mobiles are quickly becoming the most affordable portable platform for staying networked on the go. New displays and interfaces make it possible to use mobiles to access almost any Internet content—content that can be delivered over either a broadband cellular network or a local wireless network.

Data Mashups.
Mashups—custom applications where combinations of data from different sources are “mashed up” into a single tool— offer new ways to look at and interact with datasets. The availability of large amounts of data (from search patterns, say, or real estate sales or Flickr photo tags) is converging with the development of open programming interfaces for social networking, mapping, and other tools. This in turn is opening the doors to hundreds of data mashups that will transform the way we understand and represent information.

Collective Intelligence.
The kind of knowledge and understanding that emerges from large groups of people is collective intelligence. In the coming years, we will see educational applications for both explicit collective intelligence—evidenced in projects like the Wikipedia and in community tagging—and implicit collective intelligence, or data gathered from the repeated activities of numbers of people, including search patterns, cell phone locations over time, geocoded digital photographs, and other data that are passively obtained. Data mashups will tap into information generated by collective intelligence to expand our understanding of ourselves and the technologically-mediated world we inhabit.

Social Operating Systems.
The essential ingredient of next generation social networking, social operating systems, is that they will base the organization of the network around people, rather than around content. This simple conceptual shift promises profound implications for the academy, and for the ways in which we think about knowledge and learning. Social operating systems will support whole new categories of applications that weave through the implicit connections and clues we leave everywhere as we go about our lives, and use them to organize our work and our thinking around the people we know. As might be expected when studying emerging phenomena over time, some of these topics are related to, or outgrowths of, ones featured in previous editions of the Horizon Report.

Grassroots video (2008), for example, reflects the evolution of user-created content (2007); it has been singled out this year because it has emerged as a distinct set of technologies in common use that has broad application to teaching, learning, and creative expression.

Similarly, we have followed mobile devices with interest for the past several years. In 2006, multimedia capture was the key factor; mobiles became prolific recording devices for video, audio, and still imagery. Personal content storehouses were the focus of mobile in 2007; calendars, contact databases, photo and music collections, and more began to be increasingly and commonly stored on mobile devices over the past year. Now for 2008, we are seeing the effect of new displays and increased access to web content taking these devices by storm. Nonetheless, while there are abundant examples of personal and professional uses for mobiles, educational content delivery via mobile devices is still in the early stages. The expectation is that advances in technology over the next twelve to eighteen months will remove the last barriers to access and bring mobiles truly into the mainstream for education.

Critical Challenges

The Horizon Project Advisory Board annually identifies critical challenges facing learning organizations over the five-year time period covered by this report, drawing them from a careful analysis of current events, papers, articles, and similar sources. The challenges ranked as most likely to have a significant impact on teaching, learning, and creativity in the coming years appear below, in the order of importance assigned them by the Advisory Board.

These challenges are a reflection of the impact of new practices and technologies on our lives. They are indicative of the changing nature of the way we communicate, access information, and connect with peers and colleagues. Taken together, they provide a framing perspective with which to consider the potential impacts of the six technologies and practices described in this edition of the Horizon Report.

Significant Trends

Each year the Horizon Advisory Board also researches, identifies and ranks key trends affecting the areas of teaching, learning, and creative expression. The Board reviews current articles, interviews, papers, and published research to discover emerging or continuing trends. The trends are ranked according to how significant an impact they are likely to have on education in the next five years.

Continued in article


Virtual Learning --- http://www.trinity.edu/rjensen/000aaa/thetools.htm#SecondLife

Other Tools and Tricks of Education Technology --- http://www.trinity.edu/rjensen/000aaa/thetools.htm#SecondLife


February 1, 2008 message from Carolyn Kotlas [kotlas@email.unc.edu]

TECHNOLOGY AND HIGHER EDUCATION'S FUTURE

A new year has brought new publications that contemplate the future effects of technologies on education. Three of these documents are presented here.

In "How Technology Will Shape Our Future: Three Views of the Twenty-First Century" (ECAR Research Bulletin, Issue 2, 2008), Thomas L. Franke "explores three of the most compelling views of our longer-term future, the role of technology in those possible futures, and the impact these alternative futures might have on higher education. The alternatives range from a future of extreme constraint and possible collapse . . . to one of unprecedented abundance, where most of the current work of higher education will be automated. . . ."

The report is available online to members of ECAR subscribing institutions at http://www.educause.edu/ir/library/pdf/ecar_so/erb/ERB0802.pdf. To find out if your institution is a subscriber, go to http://www.educause.edu/ECARSubscribingOrganizations/957.

ECAR (EDUCAUSE Center for Applied Research) "provides timely research and analysis to help higher education leaders make better decisions about information technology. ECAR assembles leading scholars, practitioners, researchers, and analysts to focus on issues of critical importance to higher education, many of which carry increasingly complicated and consequential implications." For more information go to http://www.educause.edu/content.asp?SECTION_ID=4.


"The Great Debate: Effectiveness of Technology in Education," by Patricia Deubel, T.H.E. Journal, November 2007 ---
http://www.thejournal.com/articles/21544

According to Robert Kuhn (2000), an expert in brain research, few people understand the complexity of that change. Technology is creating new thinking that is "at once creative and innovative, volatile and turbulent" and "nothing less than a shift in worldview." The change in mental process has been brought about because "(1) information is freely available, and therefore interdisciplinary ideas and cross-cultural communication are widely accessible; (2) time is compressed, and therefore reflection is condensed and decision-making is compacted; (3) individuals are empowered, and therefore private choice and reach are strengthened and one person can have the presence of an institution" (sec: Concluding Remarks).

If we consider thinking as both individual (internal) and social (external), as Rupert Wegerif (2000) suggests, then "[t]echnology, in various forms from language to the internet, carries the external form of thinking. Technology therefore has a role to play through supporting improved social thinking (e.g. providing systems to mediate decision making and collective reasoning) and also through providing tools to help individuals externalize their thinking and so to shape their own social worlds" (p. 15).

The new tools for communication that have become part of the 21st century no doubt contribute to thinking. Thus, in a debate on effectiveness or on implementation of a particular tool, we must also consider the potential for creativity, innovation, volatility, and turbulence that Kuhn (2000) indicates.

Continued in article

Bob Jensen's threads on education technology are at http://www.trinity.edu/rjensen/000aaa/0000start.htm

Bob Jensen's threads on assessment are at http://www.trinity.edu/rjensen/assess.htm


"21st Century Learning: 'We're Not Even Close'," by Dave Nagel, T.H.E. Journal, November 2007 --- http://www.thejournal.com/articles/21543

Without incorporating technology into every aspect of its activities, no organization can expect to achieve results in this increasingly digital world. Yet education is dead last in technology use compared with all major industrial sectors, and that has to change in order for schools to meet the challenges of 21st century learning--this according to a paper released Monday by the State Education Technology Directors Association (SETDA), the International Society for Technology in Education (ISTE), and the Partnership for 21st Century Skills at the SETDA Leadership Summit and Education Forum in Washington, DC.

"How will we create the schools America needs to remain competitive?" the paper asks. "For more than a generation, the nation has engaged in a monumental effort to improve student achievement. We've made progress, but we're not even close to where we need to be."

The paper, Maximizing the Impact: the Pivotal Role of Technology in a 21st Century Education System, calls on education leaders to incorporate technology comprehensively in school systems in the United States to boost 21st century skills, support innovative teaching and learning, and create "robust education support systems."

The paper reported that there are two major conceptual obstacles preventing schools from taking full advantage of technology as a catalyst for improvements in teaching and learning: a narrow approach to the use of technology and an unfounded assumption that technology is already being used widely in schools in a comprehensive and effective manner.

According to the paper:

To overcome these obstacles, our nation's education system must join the ranks of competitive U.S. industries that have made technology an indispensable part of their operations and reaped the benefits of their actions. This report is a call to action to integrate technology as a fundamental building block into education in three broad areas:

1. Use technology comprehensively to develop proficiency in 21st century skills. Knowledge of core content is necessary, but no longer sufficient, for success in a competitive world. Even if all students mastered core academic subjects, they still would be woefully underprepared to succeed in postsecondary institutions and workplaces, which increasingly value people who can use their knowledge to communicate, collaborate, analyze, create, innovate, and solve problems. Used comprehensively, technology helps students develop 21st century skills.
 

2. Use technology comprehensively to support innovative teaching and learning. To keep pace with a changing world, schools need to offer more rigorous, relevant and engaging opportunities for students to learn--and to apply their knowledge and skills in meaningful ways. Used comprehensively, technology supports new, research-based approaches and promising practices in teaching and learning.

Continued in article

Bob Jensen's threads on education technology are at http://www.trinity.edu/rjensen/000aaa/0000start.htm

 


The 2006 National Survey of Student Engagement, released November 13, 2006, for the first time offers a close look at distance education, offering provocative new data suggesting that e-learners report higher levels of engagement, satisfaction and academic challenge than their on-campus peers --- http://nsse.iub.edu/NSSE_2006_Annual_Report/index.cfm


"The Engaged E-Learner," by Elizabeth Redden, Inside Higher Ed, November 13, 2006 --- http://www.insidehighered.com/news/2006/11/13/nsse

The 2006 National Survey of Student Engagement, released today, for the first time offers a close look at distance education, offering provocative new data suggesting that e-learners report higher levels of engagement, satisfaction and academic challenge than their on-campus peers.

Beyond the numbers, however, what institutions choose to do with the data promises to attract extra attention to this year’s report.

NSSE is one of the few standardized measures of academic outcomes that most officials across a wide range of higher education institutions agree offers something of value.Yet NSSE does not release institution-specific data, leaving it to colleges to choose whether to publicize their numbers.

Colleges are under mounting pressure, however, to show in concrete, measurable ways that they are successfully educating students, fueled in part by the recent release of the report from the Secretary of Education’s Commission on the Future of Higher Education, which emphasizes the need for the development of comparable measures of student learning. In the commission’s report and in college-led efforts to heed the commission’s call, NSSE has been embraced as one way to do that. In this climate, will a greater number of colleges embrace transparency and release their results?

Anywhere between one-quarter and one-third of the institutions participating in NSSE choose to release some data, said George Kuh, NSSE’s director and a professor of higher education at Indiana University at Bloomington. But that number includes not only those institutions that release all of the data, but also those that pick and choose the statistics they’d like to share.

In the “Looking Ahead” section that concluded the 2006 report, the authors note that NSSE can “contribute to the higher education improvement and accountability agenda,” teaming with institutions to experiment with appropriate ways to publicize their NSSE data and developing common templates for colleges to use. The report cautions that the data released for accountability purposes should be accompanied by other indicators of student success, including persistence and graduation rates, degree/certificate completion rates and measurements of post-college endeavors.

“Has this become a kind of a watershed moment when everybody’s reporting? No. But I think what will happen as a result of the Commission on the Future of Higher Ed, Secretary (Margaret) Spelling’s workgroup, is that there is now more interest in figuring out how to do this,” Kuh said.

Charles Miller, chairman of the Spellings commission, said he understands that NSSE’s pledge not to release institutional data has encouraged colleges to participate — helping the survey, first introduced in 1999, get off the ground and gain wide acceptance. But Miller said he thinks that at this point, any college that chooses to participate in NSSE should make its data public.

“Ultimately, the duty of the colleges that take public funds is to make that kind of data public. It’s not a secret that the people in the academy ought to have. What’s the purpose of it if it’s just for the academy? What about the people who want to get the most for their money?”

Participating public colleges are already obliged to provide the data upon request, but Miller said private institutions, which also rely heavily on public financial aid funds, should share that obligation.

Kuh said that some colleges’ reluctance to publicize the data stems from a number of factors, the primary reason being that they are not satisfied with the results and feel they might reflect poorly on the institution.

In addition, some college officials fear that the information, if publicized, may be misused, even conflated to create a rankings system. Furthermore, sharing the data would represent a shift in the cultural paradigm at some institutions used to keeping sensitive data to themselves, Kuh said.

“The great thing about NSSE and other measures like it is that it comes so close to the core of what colleges and universities are about — teaching and learning. This is some of the most sensitive information that we have about colleges and universities,” Kuh said.

But Miller said the fact that the data get right to the heart of the matter is precisely why it should be publicized. “It measures what students get while they’re at school, right? If it does that, what’s the fear of publishing it?” Miller asked. “If someone would say, ‘It’s too hard to interpret,’ then that’s an insult to the public.” And if colleges are afraid of what their numbers would suggest, they shouldn’t participate in NSSE at all, Miller said.

However, Douglas Bennett, president of Earlham College in Indiana and chair of NSSE’s National Advisory Board, affirmed NSSE’s commitment to opening survey participation to all institutions without imposing any pressure that they should make their institutional results public. “As chair of the NSSE board, we believe strongly that institutions own their own data and what they do with it is up to them. There are a variety of considerations institutions are going to take into account as to whether or not they share their NSSE data,” Bennett said.

However, as president of Earlham, which releases all of its NSSE data and even releases its accreditation reports, Bennett said he thinks colleges, even private institutions, have a professional and moral obligation to demonstrate their effectiveness in response to accountability demands — through NSSE or another means a college might deem appropriate.

This Year’s Survey

The 2006 NSSE survey, which is based on data from 260,000 randomly-selected first-year and senior students at 523 four-year institutions(NSSE’s companion survey, the Community College Survey of Student Engagement, focuses on two-year colleges) looks much more deeply than previous iterations of the survey did into the performance of online students.

Distance learning students outperform or perform on par with on-campus students on measures including level of academic challenge; student-faculty interaction; enriching educational experiences; and higher-order, integrative and reflective learning; and gains in practical competence, personal and social development, and general education. They demonstrate lower levels of engagement when it comes to active and collaborative learning.

Karen Miller, a professor of education at the University of Louisville who studies online learning, said the results showing higher or equal levels of engagement among distance learning students make sense: “If you imagine yourself as an undergraduate in a fairly large class, you can sit in that class and feign engagement. You can nod and make eye contact; your mind can be a million miles away. But when you’re online, you’ve got to respond, you’ve got to key in your comments on the discussion board, you’ve got to take part in the group activities.

Plus, Miller added, typing is a more complex psycho-motor skill than speaking, requiring extra reflection. “You see what you have said, right in front of your eyes, and if you realize it’s kind of half-baked you can go back and correct it before you post it.”

Also, said Kuh, most of the distance learners surveyed were over the age of 25. “Seventy percent of them are adult learners. These folks are more focused; they’re better able to manage their time and so forth,” said Kuh, who added that many of the concerns surrounding distance education focus on traditional-aged students who may not have mastered their time management skills.

Among other results from the 2006 NSSE survey:

Bob Jensen's threads on distance education and training alternatives around the world are at http://www.trinity.edu/rjensen/Crossborder.htm


It's been 10 years since IBM's Deep Blue beat Garry Kasparov in chess. A prominent philosopher asks what the match meant.

"Higher Games," Daniel C. Dennet, MIT's Technology Review, September/October 2007 --- http://www.technologyreview.com/Infotech/19179/

In  the popular imagination, chess isn't like a spelling bee or Trivial Pursuit, a competition to see who can hold the most facts in memory and consult them quickly. In chess, as in the arts and sciences, there is plenty of room for beauty, subtlety, and deep originality. Chess requires brilliant thinking, supposedly the one feat that would be--forever--beyond the reach of any computer. But for a decade, human beings have had to live with the fact that one of our species' most celebrated intellectual summits--the title of world chess champion--has to be shared with a machine, Deep Blue, which beat Garry Kasparov in a highly publicized match in 1997. How could this be? What lessons could be gleaned from this shocking upset? Did we learn that machines could actually think as well as the smartest of us, or had chess been exposed as not such a deep game after all?

The following years saw two other human-machine chess matches that stand out: a hard-fought draw between Vladimir Kramnik and Deep Fritz in Bahrain in 2002 and a draw between Kasparov and Deep Junior in New York in 2003, in a series of games that the New York City Sports Commission called "the first World Chess Championship sanctioned by both the Fédération Internationale des Échecs (FIDE), the international governing body of chess, and the International Computer Game Association (ICGA)."

The verdict that computers are the equal of human beings in chess could hardly be more official, which makes the caviling all the more pathetic. The excuses sometimes take this form: "Yes, but machines don't play chess the way human beings play chess!" Or sometimes this: "What the machines do isn't really playing chess at all." Well, then, what would be really playing chess?

This is not a trivial question. The best computer chess is well nigh indistinguishable from the best human chess, except for one thing: computers don't know when to accept a draw. Computers--at least currently existing computers--can't be bored or embarrassed, or anxious about losing the respect of the other players, and these are aspects of life that human competitors always have to contend with, and sometimes even exploit, in their games. Offering or accepting a draw, or resigning, is the one decision that opens the hermetically sealed world of chess to the real world, in which life is short and there are things more important than chess to think about. This boundary crossing can be simulated with an arbitrary rule, or by allowing the computer's handlers to step in. Human players often try to intimidate or embarrass their human opponents, but this is like the covert pushing and shoving that goes on in soccer matches. The imperviousness of computers to this sort of gamesmanship means that if you beat them at all, you have to beat them fair and square--and isn't that just what ­Kasparov and Kramnik were unable to do?

Yes, but so what? Silicon machines can now play chess better than any protein machines can. Big deal. This calm and reasonable reaction, however, is hard for most people to sustain. They don't like the idea that their brains are protein machines. When Deep Blue beat Kasparov in 1997, many commentators were tempted to insist that its brute-force search methods were entirely unlike the exploratory processes that Kasparov used when he conjured up his chess moves. But that is simply not so. Kasparov's brain is made of organic materials and has an architecture notably unlike that of Deep Blue, but it is still, so far as we know, a massively parallel search engine that has an outstanding array of heuristic pruning techniques that keep it from wasting time on unlikely branches.

True, there's no doubt that investment in research and development has a different profile in the two cases; Kasparov has methods of extracting good design principles from past games, so that he can recognize, and decide to ignore, huge portions of the branching tree of possible game continuations that Deep Blue had to canvass seriatim. Kasparov's reliance on this "insight" meant that the shape of his search trees--all the nodes explicitly evaluated--no doubt differed dramatically from the shape of Deep Blue's, but this did not constitute an entirely different means of choosing a move. Whenever Deep Blue's exhaustive searches closed off a type of avenue that it had some means of recognizing, it could reuse that research whenever appropriate, just like Kasparov. Much of this analytical work had been done for Deep Blue by its designers, but Kasparov had likewise benefited from hundreds of thousands of person-years of chess exploration transmitted to him by players, coaches, and books.

It is interesting in this regard to contemplate the suggestion made by Bobby Fischer, who has proposed to restore the game of chess to its intended rational purity by requiring that the major pieces be randomly placed in the back row at the start of each game (randomly, but in mirror image for black and white, with a white-square bishop and a black-square bishop, and the king between the rooks). Fischer ­Random Chess would render the mountain of memorized openings almost entirely obsolete, for humans and machines alike, since they would come into play much less than 1 percent of the time. The chess player would be thrown back onto fundamental principles; one would have to do more of the hard design work in real time. It is far from clear whether this change in rules would benefit human beings or computers more. It depends on which type of chess player is relying most heavily on what is, in effect, rote memory.

 

Continued in article

Bob Jensen's threads on edutainment can be found at http://www.trinity.edu/rjensen/000aaa/thetools.htm#Edutainment


Is Facebook the New MySpace?
 MySpace has an impressive lead today, but things can change quickly in the fluid world of mass-market social networking sites. Just ask Friendster. First Friendster was everybody's favorite social networking site. Then Friendster fell out of vogue--precipitously--and people stopped going there. In its place, MySpace became the darling of the Web. MySpace provided not only a free place to host your own online identity, but a full set of tools for meeting and interacting with others. Now everybody is talking about Facebook, which fits the same description, but in a very different way. Will Facebook become the next MySpace? I think so, and here's why.
 Mark Sullivan, PC World via The Washington Post, July 20, 2007 --- Click Here


June 1, 2007 message from Carolyn Kotlas [kotlas@email.unc.edu]

TECHNOLOGY AND CHANGE IN EDUCATIONAL PRACTICE

"Even if research shows that a particular technology supports a certain kind of learning, this research may not reveal the implications of implementing it. Without appropriate infrastructure or adequate provisions of services (policy); without the facility or ability of teachers to integrate it into their teaching practice (academics); without sufficient support from technologists and/or educational technologists (support staff), the likelihood of the particular technology or software being educationally effective is questionable."

The current issue (vol. 19, no. 1, 2007) of the JOURNAL OF EDUCATIONAL TECHNOLOGY & SOCIETY presents a selection of papers from the Conference Technology and Change in Educational Practice which was held at the London Knowledge Lab, Institute of Education, London in October 2005.

The papers cover three areas: "methodological frameworks, proposing new ways of structuring effective research; empirical studies, illustrating the ways in which technology impacts the working roles and practices in Higher Education; and new ways of conceptualising technologies for education."

Papers include:

"A Framework for Conceptualising the Impact of Technology on Teaching and Learning"
by Sara Price and Martin Oliver, London Knowledge Lab, Institute of Education

"New and Changing Teacher Roles in Higher Education in a Digital Age"
by Jo Dugstad Wake, Olga Dysthe, and Stig Mjelstad, University of Bergen

"Academic Use of Digital Resources: Disciplinary Differences and the Issue of Progression Revisited"
by Bob Kemp, Lancaster University, and Chris Jones, Open University

"The Role of Blogs In Studying the Discourse and Social Practices of Mathematics Teachers"
by Katerina Makri and Chronis Kynigos, University of Athens

The issue is available at http://www.ifets.info/issues.php?show=current.

The Journal of Educational Technology and Society [ISSN 1436-4522]is a peer-reviewed, quarterly publication that "seeks academic articles on the issues affecting the developers of educational systems and educators who implement and manage such systems." Current and back issues are available at http://www.ifets.info/. The journal is published by the International Forum of Educational Technology & Society. For more information, see http://ifets.ieee.org/.


Soaring Popularity of E-Learning Among Students But Not Faculty
How many U.S. students took at least on online course from a legitimate college in Fall 2005?

More students are taking online college courses than ever before, yet the majority of faculty still aren’t warming up to the concept of e-learning, according to a national survey from the country’s largest association of organizations and institutions focused on online education . . . ‘We didn’t become faculty to sit in front of a computer screen,’
Elia Powers, "Growing Popularity of E-Learning, Inside Higher Ed, November 10, 2006 --- http://www.insidehighered.com/news/2006/11/10/online

More students are taking online college courses than ever before, yet the majority of faculty still aren’t warming up to the concept of e-learning, according to a national survey from the country’s largest association of organizations and institutions focused on online education.

Roughly 3.2 million students took at least one online course from a degree-granting institution during the fall 2005 term, the Sloan Consortium said. That’s double the number who reported doing so in 2002, the first year the group collected data, and more than 800,000 above the 2004 total. While the number of online course participants has increased each year, the rate of growth slowed from 2003 to 2004.

The report, a joint partnership between the group and the College Board, defines online courses as those in which 80 percent of the content is delivered via the Internet.

The Sloan Survey of Online Learning, “Making the Grade: Online Education in the United States, 2006,” shows that 62 percent of chief academic officers say that the learning outcomes in online education are now “as good as or superior to face-to-face instruction,” and nearly 6 in 10 agree that e-learning is “critical to the long-term strategy of their institution.” Both numbers are up from a year ago.

Researchers at the Sloan Consortium, which is administered through Babson College and Franklin W. Olin College of Engineering, received responses from officials at more than 2,200 colleges and universities across the country. (The report makes few references to for-profit colleges, a force in the online market, in part because of a lack of survey responses from those institutions.)

Much of the report is hardly surprising. The bulk of online students are adult or “nontraditional” learners, and more than 70 percent of those surveyed said online education reaches students not served by face-to-face programs.

What stands out is the number of faculty who still don’t see e-learning as a valuable tool. Only about one in four academic leaders said that their faculty members “accept the value and legitimacy of online education,” the survey shows. That number has remained steady throughout the four surveys. Private nonprofit colleges were the least accepting — about one in five faculty members reported seeing value in the programs.

Elaine Allen, co-author of the report and a Babson associate professor of statistics and entrepreneurship, said those numbers are striking.

“As a faculty member, I read that response as, ‘We didn’t become faculty to sit in front of a computer screen,’ ” Allen said. “It’s a very hard adjustment. We sat in lectures for an hour when we were students, but there’s a paradigm shift in how people learn.”

Barbara Macaulay, chief academic officer at UMass Online, which offers programs through the University of Massachusetts, said nearly all faculty members teaching the online classes there also teach face-to-face courses, enabling them to see where an online class could fill in the gap (for instance, serving a student who is hesitant to speak up in class).

She said she isn’t surprised to see data illustrating the growing popularity of online courses with students, because her program has seen rapid growth in the last year. Roughly 24,000 students are enrolled in online degree and certificate courses through the university this fall — a 23 percent increase from a year ago, she said.

“Undergraduates see it as a way to complete their degrees — it gives them more flexibility,” Macaulay said.

The Sloan report shows that about 80 percent of students taking online courses are at the undergraduate level. About half are taking online courses through community colleges and 13 percent through doctoral and research universities, according to the survey.

Nearly all institutions with total enrollments exceeding 15,000 students have some online offerings, and about two-thirds of them have fully online programs, compared with about one in six at the smallest institutions (those with 1,500 students or fewer), the report notes. Allen said private nonprofit colleges are often set in enrollment totals and not looking to expand into the online market.

The report indicates that two-year colleges are particularly willing to be involved in online learning.

“Our institutions tend to embrace changes a little more readily and try different pedagogical styles,” said Kent Phillippe, a senior research associate at the American Association of Community Colleges. The report cites a few barriers to what it calls the “widespread adoption of online learning,” chief among them the concern among college officials that some of their students lack the discipline to succeed in an online setting. Nearly two-thirds of survey respondents defined that as a barrier.

Allen, the report’s co-author, said she thinks that issue arises mostly in classes in which work can be turned in at any time and lectures can be accessed at all hours. “If you are holding class in real time, there tends to be less attrition,” she said. The report doesn’t differentiate between the live and non-live online courses, but Allen said she plans to include that in next year’s edition.

Few survey respondents said acceptance of online degrees by potential employers was a critical barrier — although liberal arts college officials were more apt to see it as an issue.

November 10, 2006 reply from John Brozovsky [jbrozovs@vt.edu]

Hi Bob:

One reason why might be what I have seen. The in residence accounting students that I talk with take online classes here because they are EASY and do not take much work. This would be very popular with students but not generally so with faculty.

John

November 10, 2006 reply from Bob Jensen

Hi John,

Then there is a quality control problem whereever this is a fact. It would be a travesty if any respected college had two or more categories of academic standards or faculty assignments.

Variations in academic standards have long been a problem between part-time versus full-time faculty, although grade inflation can be higher or lower among part-time faculty. In one instance, it’s the tenure-track faculty who give higher grades because they're often more worried about student evaluations. At the opposite extreme it is part-time faculty who give higher grades for many reasons that we can think of if we think about it.

One thing that I'm dead certain about is that highly motivated students tend to do better in online courses ceteris paribus. Reasons are mainly that time is used more efficiently in getting to class (no wasted time driving or walking to class), less wasted time getting teammates together on team projects, and fewer reasons for missing class.

Also online alternatives offer some key advantages for certain types of handicapped students --- http://www.trinity.edu/rjensen/000aaa/thetools.htm 

My opinions on learning advantages of E-Learning were heavily influenced by the most extensive and respected study of online versus onsite learning experiments in the SCALE experiments using full-time resident students at the University of Illinois --- http://www.trinity.edu/rjensen/255wp.htm#Illinois 

In the SCALE experiments cutting across 30 disciplines, it was generally found that motivated students learned better online then their onsite counterparts having the same instructors. However, there was no significant impact on students who got low grades in online versus onsite treatment groups.

I think the main problem with faculty is that online teaching tends to burn out instructors more frequently than onsite instructors. This was also evident in the SCALE experiments. When done correctly, online courses are more communication intent between instructors and faculty. Also, online learning takes more preparation time if it is done correctly. 

My hero for online learning is still Amy Dunbar who maintains high standards for everything:

http://www.cs.trinity.edu/~rjensen/002cpe/02start.htm

http://www.trinity.edu/rjensen/book01q4.htm#Dunbar

Bob Jensen

November 10, 2006 reply from John Brozovsky [jbrozovs@vt.edu]

Hi Bob:

Also why many times it is not done 'right'. Not done right they do not get the same education. Students generally do not complain about getting 'less for their money'. Since we do not do online classes in department the ones the students are taking are the university required general education and our students in particular are not unhappy with being shortchanged in that area as they frequently would have preferred none anyway.

John

Bob Jensen's threads on open sharing and education technology are at http://www.trinity.edu/rjensen/000aaa/0000start.htm

Bob Jensen's threads on online training and education alternatives are at http://www.trinity.edu/rjensen/crossborder.htm

Motivations for Distance Learning --- http://www.trinity.edu/rjensen/000aaa/updateee.htm#Motivations

Bob Jensen's threads on the dark side of online learning and teaching are at http://www.trinity.edu/rjensen/000aaa/theworry.htm


 

A Serious New Commercial Advance for Online Training and Education

"Opening Up Online Learning," by Doug Lederman, Inside Higher Ed, October 9, 2006 --- http://www.insidehighered.com/news/2006/10/09/cartridge

This has not exactly been a season of peace, love and harmony on the higher education technology landscape. A patent fight has broken out among major developers of course management systems. Academic publishers and university officials are warring over open access to federally sponsored research. And textbook makers are taking a pounding for — among other things — the ways in which digital enhancements are running up the prices of their products.

In that context, many may be heartened by the announcement later today at the Educause meeting in Dallas that three dozen academic publishers, providers of learning management software, and others have agreed on a common, open standard that will make it possible to move digital content into and out of widely divergent online education systems without expensive and time consuming reengineering. The agreement by the diverse group of publishers and software companies, who compete intensely with one another, is being heralded as an important breakthrough that could expand the array of digital content available to professors and students and make it easier for colleges to switch among makers of learning systems.

Of course, that’s only if the new standard, known as the “Common Cartridge,” becomes widely adopted, which is always the question with developments deemed to be potential technological advances.

Many observers believe this one has promise, especially because so many of the key players have been involved in it. Working through the IMS Global Learning Consortium, leading publishers like Pearson Education and McGraw-Hill Education and course-management system makers such as Blackboard, ANGEL Learning and open-source Sakai have worked to develop the technical specifications for the common cartridge, and all of them have vowed to begin incorporating the new standard into their products by next spring — except Blackboard, which says it will do so eventually, but has not set a timeline for when.

What exactly is the Common Cartridge? In lay terms, it is a set of specifications and standards, commonly agreed to by an IMS working group, that would allow digitally produced content — supplements to textbooks such as assessments or secondary readings, say, or faculty-produced course add-ons like discussion groups — to “play,” or appear, the same in any course management system, from proprietary ones like Blackboard/WebCT and Desire2Learn to open source systems like Moodle and Sakai.

“It is essentially a common ‘container,’ so you can import it and load it and have it look similar when you get it inside” your local course system, says Ray Henderson, chief products officer at ANGEL, who helped conceive of the idea when he was president of the digital publishing unit at Pearson.

The Common Cartridge approach is designed to deal with two major issues: (1) the significant cost and time that publishers now must spend (or others, if the costs are passed along) to produce the material they produce for multiple, differing learning management systems, and (2) the inability to move courses produced in one course platform to another, which makes it difficult for professors to move their courses from one college to another and for campuses to consider switching course management providers.

The clearest and surest upside of the new standard, most observers agree, is that it could help lower publishers’ production costs and, in turn, allow them to focus their energies on producing more and better content. David O’Connor, senior vice president for product development at Pearson Education’s core technology group, says his company and other major publishers spend “many hundreds of thousands of dollars a year effectively moving content around” so that ancillary material for textbooks can work in multiple course management systems.

Because Blackboard and Web CT together own in the neighborhood of 75 percent of the course management market, Pearson and other publishers produce virtually all of their materials to work in those proprietary systems. Materials are typically produced on demand for smaller players like ANGEL, Desire2Learn and Sakai, and it is even harder to find usable materials for colleges’ homemade systems. While big publishers such as Pearson and McGraw-Hill have sizable media groups that can, when they choose to, spend what’s necessary to modify digital content for selected textbooks, “small publishers often have to say no,” O’Connor says. As a result, “there are just fewer options for people who aren’t using Blackboard and WebCT, and more hurdles to getting it.”

Supporters hope that adoption of the common cartridge will allow publishers to spend less time and money adapting one textbook’s digital content for multiple course platforms and more time producing more and better content. “This should have the result of broadening choice in content to institutions,” says Catherine Burdt, an analyst at Eduventures, an education research firm. “Colleges would no longer be limited to the content that’s supported by their LMS platform, but could now go out and choose the best content that aligns with what’s happening in their curriculum.”

Less clear is how successful the effort will be at improving the portability of course materials from one learning management system to another. If all the major providers introduce “export capability,” there is significant promise, says Michael Feldstein, who writes the blog e-Literate and is assistant director of the State University of New York Learning Network. “This has the potential to be one of the most important standards to come out in a while, particularly for faculty,” says Feldstein, who notes that his comments here represent his own views, not SUNY’s. “It would become much easier for them to take rich course content and course designs and migrate them from one system to another with far less pain.”

But while easier transferability would obviously benefit the smaller players in the course management market — and ANGEL and Sakai plan to announce today that their systems will soon allow professors to create Common Cartridges for export out of their systems — such a system would only take off if the dominant player in the market, the combined Blackboard/WebCT, eventually does the same. “I’m not sure how excited Blackboard would be about making it easier for faculty to migrate out of their product and into one of their competitors,” says Feldstein.

Chris Vento, senior vice president of technology and product development at Blackboard, was a leading proponent of the IMS Common Cartridge concept when he was a leading official at WebCT before last year’s merger. In an interview, he acknowledged the question lots of others are asking: “What’s in it for Blackboard? Why wouldn’t you just lock up the format and force everybody to use it?” His answer, he says, is that by helping the entire industry, he says, the project cannot help but benefit its biggest player, too.

“This will enable publishers to really do the best job of producing their content, making it richer and better for students and faculty, and more lucrative for publishers from the business perspective,” says Vento. “Anything we can do to enable that content to be built, and more of it and better quality, the more lucrative it is eventually for us.”

Blackboard is fully behind the project, Vento says. Having endorsed the Common Cartridge charter, Blackboard has also committed to incorporating the new standard into its products, and that Blackboard intends to make export of course materials possible out of its platform. “Exactly how that maps to our product roadmap has not been finalized,” he said, “but in the end, we’re all going to have to do this. It’s just a question of when.” There will, he says, “be a lot of pressures to do this.”

That pressure is likely to be intensified because of the public relations pounding Blackboard has taken among many in the academic technology world because of its attempt to patent technology that many people believe is fundamental to e-learning systems. O’Connor of Pearson says he believes Blackboard could benefit from its involvement in the Common Cartridge movement by being seen “as the dominant player, to be someone supporting openness in the community.” He adds: “There is an opportunity for them to mend some of the damage from the patent issue.”

Like virtually all technological advances — or would-be ones — Common Cartridge’s success will ultimately rise and fall, says Burdt of Eduventures, on whether Blackboard and others embrace it. “Everything comes down to adoption,” she says. “The challenge with every standard is the adoption model. Some are out the door too early. Some evolve too early and are eclipsed by substitutes. For others, suppliers decide not to support it for various reasons.”

Those behind the Common Cartridge believe it’s off to a good start with the large number of disparate parties not only involved in creating it, but already committing to incorporate it into their offerings.

Yet even as they launch this standard, some of them are already looking ahead to the next challenge. While the Common Cartridge, if widely adopted, will allow for easier movement of digital course materials into and out of course management systems, it does not ensure that users will be able to do the same thing with third-party e-learning tools (like subject-specific tutoring modules) that are not part of course management systems, or with the next generation of tools that may emerge down the road. For that, the same parties would have to reach a similar agreement on a standard for “tool interoperability,” which is next on the IMS agenda.

“This is only one step,” Pearson’s O’Connor says of the Common Cartridge. But it is, he says, an important one.

Bob Jensen's threads on education technology and distance education are linked at http://www.trinity.edu/rjensen/000aaa/0000start.htm


 

The Global Technology Revolution 2020 ---
http://www.rand.org/pubs/technical_reports/2006/RAND_TR303.pdf

Questions
What are the most significant changes expected in higher education by the Year 2025? 
What major universities are now experimenting on the leading edge of such changes?


Answers
Answer 1  --- Cluster and Grid Computing!  The first test linked Caltech, Fermilab, 
                      UC San Diego, the University of Florida, and the University of Wisconsin
                      Also Google Cloud Computing
 

First see http://en.wikipedia.org/wiki/Grid_Computing

What's Microsoft been up to in grid/distributed computing? The company's not talking, but we've ferreted out some interesting details about the hush-hush "Bigtop" project. Our sources say it involves loosely coupled machines, and perhaps even a new version of Windows. Read our story for more details on what "Bigtop" could be, and when to expect it.
Jim Lauderback, What's New from Ziff Davis, December 30, 2004

From Syllabus News on September 24, 2002

Stanford Online Press Gets 'Clustering' Software

Stanford's HighWire Press, an online publisher of scientific and medical publications for researchers and institutions, has licensed "clustering" software that will allow it to organize its content into easy-to-navigate clusters for end-users. HighWire licensed the Clustering Engine and Enterprise Publisher from Vivisimo, Inc. to organize search results and publish larger document subsets on its master site. HighWire will offer the products to its own publishing customers for use on their journal websites. "HighWire Press now has 13 million online articles, so researchers need tools to reduce, refine, and tunnel into search results," said John Sack, director of HighWire. The new software, he added, "will help liberate readers from the need to make overly specific queries. Instead, they can recognize interesting topic clusters and drill down from there, in the `I know it when I see it' style."

For more information, visit: http://highwire.stanford.edu .

 

"What Is Grid Computing, Anyway?" by Tim McDonald, NewsFactor Network July 24, 2002 --- http://www.newsfactor.com/perl/story/18722.html 

One good way to gauge a new technology's degree of acceptance is to observe whether it has moved out of the laboratory and onto store shelves -- from science to commerce. According to that measure, grid computing is just coming of age.

Often called the next big thing in global Internet technology, grid computing employs clusters of locally or remotely networked machines to work on specific computational projects.

One well-known example of grid computing -- sometimes called distributed or clustered computing -- is the ongoing SETI (Search for Extraterrestrial Intelligence) project, in which thousands of users are sharing their unused processor cycles to help search for signs of "rational" signals from outer space.

From Science to Commerce

Grid computing traditionally has been useful to researchers working on scientific or technical problems -- much like the SETI project -- that require a great number of computer processing cycles or access to large amounts of data.

But while this technology was once exclusively the province of academics in fields like biomedicine and weather forecasting, it has recently been making a strong foray into potentially lucrative e-commerce sectors. Although clustering has been used for several years as a load-balancing technique by server Latest News about server hardware manufacturers, grid computing now seems to be coming of age for other applications as well.

"Grid computing has advanced to the point now that there are products out there like Sun's Grid Engine Enterprise Edition," Aberdeen Group analyst Bill Claybrook told NewsFactor.

Much like a load-balancing server cluster, Sun's Grid Engine software lets organizations create networked grids to share resources on a wider scale and to allocate processing resources according to department priorities.

Grid Computing Components

Essentially, grids are built from clusters of computer servers joined together over a local area network (LAN) or over the Internet.

While several grids that run over the Internet -- like the SETI project -- have been built with proprietary software, there are several development tools that can facilitate the growth and adoption of grid computing.

One of those tools is Globus, a research and development project focused on helping software developers apply the grid concept.

The Globus toolkit, the group's primary offering, is a set of components that can be used to develop grid applications. For each component in the toolkit, Globus provides an API (application programmer interface) for use by software developers.

Power to the People

Research scientists historically have been attracted to grid computing because it uses the power of idle computers to work on difficult computational problems.

Proponents of grid computing say the technology will enable universities and research institutions to share their supercomputers, servers and storage capacity, allowing them to perform massive calculations quickly and relatively cheaply.

In line with those expectations, HP recently announced that a 9.2-teraflop supercomputer Latest News about supercomputer soon will be connected to the Department of Energy's Science Grid. When installed, it will be the largest supercomputer attached to a grid anywhere in the world, according to the company.

Sharing Data

Until now, the problem with grid computing has been a lack of common software for developers to work with, largely because grids rely on Internet-based software.

In an effort to spur broader adoption of grids, the National Science Foundation established the US$12.1 million Middleware Initiative last year, and the agency has recently released software and other tools designed to make working on grids easier for scientists and engineers.

"Scientists are now sharing data and instrumentation on an unprecedented scale, and other geographically distributed groups are beginning to work together in ways that were previously impossible," according to the Grid Research Integration Deployment and Support Center.

First Gaming Grid

In a real-world example of grid computing, IBM (NYSE: IBM) Latest News about IBM and Butterfly.net announced in May that they would soon release a computing grid for the video game industry. Butterfly.net spent two years building the grid, which distributes games across a network of server farms using IBM e-business infrastructure technology.

Massively multiplayer games (MMGs) historically have been run on mirrored servers that essentially duplicate copies of the MMG universe to balance user loads.

While this technique is designed to reduce latency for all users -- so that each set of servers behaves responsively to user actions -- the mirroring technique limits the number of players who can participate at one time in the same game universe.

When load balances increase, the typical MMG response has been to add more servers, copy the game universe and spill the extra load into that new copy.

Now, however, Butterfly.net's grid technology provides "cross-server sentinels" that supports the interaction of millions of players in one world, with server boundaries invisible to players. According to the company, the extension of grid computing to the gaming world lets game developers support a limitless number of users in their MMGs.

'Taking Hold of an Industry'

Companies are lining up to jump on the Butterfly bandwagon. This week, for example, software development site CollabNet announced it will work with Butterfly.net to develop an online environment that lets game developers test their games.

"IBM's been extremely busy on a number of fronts in grid, in terms of investing resources and winning new partners and customers," IBM spokesperson Jim Larkin told NewsFactor.

"Butterfly is one of the key examples thus far of how IBM has worked with another company to help develop a computing grid that is in the commercial arena," Larkin said. "It's a clear example of how grid is taking hold of an industry."

"Digipede to Showcase .NET Grid Computing Solutions at Securities Industry Association Technology Management Conference," PR Web, June 19, 2006 --- http://www.prweb.com/releases/2006/6/prweb400497.htm

"Grids Unleash the Power of Many," by John Gartner, MIT's Technology Review,  January 14, 2005 --- http://www.technologyreview.com/articles/05/01/wo/wo_gartner011405.asp?trk=nl 

Computer scientists in three states -- West Virginia, North Carolina, and Colorado -- are each combining their technology resources into separate computer grids that will give researchers, universities, private companies and citizens access to powerful supercomputers.

The project designers say these information aqueducts will encourage business development, accelerate scientific research, and improve the efficiency of government.

"Grid computing will provide 1,000 times more business opportunities than what we see over the Internet today," says Wolfgang Gentzsch, managing director of grid computing and networking services at MCNC in Research Triangle Park, NC.

MCNC is spearheading North Carolina's statewide grid development that currently includes seven universities including North Carolina State, Duke, and the University of North Carolina.

The North Carolina project -- which has a goal to link 180 institutions -- is encouraging business development through its Start Up Grid Initiative, which allows fledgling companies to plug into the grid for up to nine months free of charge and afterwards at discounted rates, Gentzsch says.

Because raising capital and acquiring technology takes up most of a new company's time, "Startups usually only get to spend 10 percent of their time executing their idea," says Gentzch, who has launched seven companies.

According to a 2003 report by Robert Cohen, a Fellow at the Economic Strategy Institute, North Carolina's grid could create 24,000 jobs and boost the state's output by $10.1 billion by 2010 if effectively implemented.

Before statewide grids can become a realit, the software used to share and manage resources needs to be improved to include more standard communication protocols. Gentzsch says the expected release of version 4.0 of the open source Globus Toolkit, which he estimates is used by 90 percent of grid projects, will greatly simplify connecting computers to the grid.

Securing a location's computing resources so that only specified resources are made available for sharing is a significant challenge, Gentzsch says. To protect data files, institutions must "encrypt everything," and configure the grid network so that "the CPU cycles are separated from the disk resources."

Gentzsch estimates that advanced computing resource utilization is just 25 percent, and grid computing could increase the efficiency to 75 percent.

"Back to Basics and the Next Big Thing," by Phillip D. Long, Syllabus, August 2002, pp/ 10-11 --- http://www.syllabus.com/syllabusmagazine/article.asp?id=6590 

Grid Computing: The Next Big Thing

The next big thing to transform the Internet is likely to come from work going on with the grid. The grid is an infrastructure that enables flexible, secure, coordinated resource sharing among dynamic collections of people, institutions, and resources.

It may be useful to recall that the birth of the Web came from a desire to share research papers among large numbers of particle physicists doing “big science” at CERN, the Swiss research center. Tim Berners-Lee’s vision has changed all our lives. In the world of international science, its impact has been staggering. Recognizing this, the Joint Information Systems Council (JISC), the UK analog of the National Science Foundation, has embarked on a £98 million project called the Core e-Science Programme, managed by the Engineering and Physical Science Research Council (EPSRC) on behalf of the UK Research Councils. The e-Science project proposes to connect scientists with expensive remote facilities, teraflop computers, and information resources stored in dedicated databases. Add to these resources higher level services such as workflow, transactions, data mining, and knowledge discovery, and you begin to glimpse what’s envisioned. The grid is the architecture proposed to make this a reality.

What kinds of research are we talking about? Everything from particle physics (what goes around comes around) to basic medical investigation. For example, our understanding of even basic human physiology remains terribly limited. We don’t know how multiple parameters interact over time in fundamental processes like heart rate, blood pressure, and other cardiovascular indicators. Imagine if 100,000 people volunteered to wear real-time monitoring devices so that their daily metabolic functions were recorded and analyzed in real time. The volume of data is enormous but that’s just the beginning. We would want to compare how the data relate to the activities of the people as they went about their daily lives. In the end, predicting the likelihood of an impending physical problem becomes a potential reality. Just like the work underway to provide predictive intervention for the replacement of computing hardware, you can imagine high risk heart patients wearing proactive monitors that page them to head for a cardiac care unit because the data indicate a potential problem in the next 24 hours. Today it may seem like science fiction, but with research using the grid, it’s emerging into possible science fact.

This may seem far a field from the classroom. How far it is remains to be seen of course, but there are people working today on applying the potential of the grid to learning management or virtual learning environments. Better descriptions about teaching processes and the learning objects needed, along with work on metadata for educational objects, are underway. So stay tuned for more about the “next big thing” in future columns.

References

Laurillard, D. The Changing University. 1996.
http://itech1.coe.uga.edu/itforum/paper13/paper13.html

Metadata for Education Group
www.ukoln.ac.uk/metadata/education/regproj

The full article is at http://www.syllabus.com/syllabusmagazine/article.asp?id=6590

CLUSTER AND GRID COMPUTING REFERENCES --- http://www.ic.uff.br/~vefr/research/clcomp/clustrefs.html 


Google's Cloud Computing

Before reading the module below it may be best to go to http://en.wikipedia.org/wiki/Cloud_computing

"Google and the Wisdom of Clouds:  A lofty new strategy aims to put incredible computing power in the hands of many," by Stephen Baker, Business Week, December 13, 2007 --- http://www.businessweek.com/magazine/content/07_52/b4064048925836.htm?link_position=link2 

One simple question. That's all it took for Christophe Bisciglia to bewilder confident job applicants at Google (GOOG). Bisciglia, an angular 27-year-old senior software engineer with long wavy hair, wanted to see if these undergrads were ready to think like Googlers. "Tell me," he'd say, "what would yo